![]() ![]() Print including modifier mesh changes is available as a. Export the G-code and print it! (You will be prompted to change the filament twice during printing.).It should be approximately at 2.90 mm and 3.25mm – check the preview window to confirm whether you set the changes correctly. Use the slider on the right side of the Preview mode window to specify, where the filament changes will occur.Set both Top and Bottom layers to zero, press Slice now and check the preview. New settings are now displayed in the lower right corner. Then right-click the modifier mesh in the scene, choose Layers and perimeters.Using the Scale tool (keyboard shortcut “S”) enlarge the cylinder and then move it (keyboard shortcut “M”) into such a position that only the bottom part of the model without the SpaceX logo will be covered.Right-click on the model and select Add modifier -> Cylinder.On the Print Settings tab and in the Infill menu set the Fill density (recommended is 40 – 60%), then choose the Fill pattern (we recommend choosing Triangles).Alternatively, you can click Add, in the top panel or use the keyboard shortcut Ctrl + I. The easiest way is to drag and drop the STL file. Import the model ( spacex_single.stl ) into PrusaSlicer.As a result, the bottom part will be without top and bottom layers. The bottom part of the model will be sliced with different print settings than the rest of the model. The print has three colors ( Prusament PLA Prusa Galaxy Black, yellow/blue/green, white) and the filaments will be changed when the printer reaches a designated layer height. Let’s open up PrusaSlicer 2.0 and configure to achieve this effect. It looks good, but if we remove the top and bottom layers (the black part), we get this really cool effect! If you try to slice and print this SpaceX coaster, then most likely it ended up looking just like the yellow coaster in the diagram below. SpaceX coaster – Zero number of top or bottom layers You can either use simple geometrical shapes generated directly in PrusaSlicer or load an STL model that you created externally with another application. So you can set a denser infill, more perimeters or slow down the printing speed. So what do modifier meshes do? They allow you to set custom settings and apply them only where the modifier mesh intersects the model. Well, now it’s much easier to configure them exactly as you wish. Truth be told, working with them in previous versions wasn’t entirely user-friendly, so they haven’t been used frequently. These are one of the advanced tools in PrusaSlicer and they’ve been there for a long time. We will use modifier meshes for this purpose. However, we do not normally want to have the entire model consisting only of infill, but merely a part of it. We must either remove the perimeters (set the number of perimeters to zero) or set top or bottom layers to zero. There are two ways to expose the infill of a model. However, exposing the fill is a rather innovative way to breathe new life into otherwise simple, conventional models. Thanks to the tools and settings in PrusaSlicer, we can modify the appearance of the model, its mechanical properties, printing time and more. When converting a 3D model to a G-code, a sequence of instructions for the 3D printer is generated. Anyone who has experience with 3D printing knows very well what a slicer is and what it is used for. ![]()
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